2 answers
2 answers
Jill Eckhart
Program Manager, Former Videogame Producer, currently working on Videogame development tools and services
13
Answers
Updated
Jill’s Answer
Hi Dante. There are a variety of skills that will be useful in developing games, depending on which parts of a game you want to work on. Games involve everything from coding to design to art to audio/music to project management to data analysis.
If you want to make your own game, I’d suggest looking at engines like Unity or Unreal, which have student licenses available and a lot of tutorials. Also, any game that lets you build your own levels, like Minecraft or Roblox, is a good place to start learning basics. There are also some good resources here: https://www.microsoft.com/en-us/makecode
If you want to pursue an education and eventually work on games at a big studio, game teams look for everything from computer programming to 2D/3D art to AI to Audio specialists, and each of those categories can get broken down into further specializations. Many universities now have degrees specifically around games or interactive technology that will introduce you to a variety of skills.
If you want to make your own game, I’d suggest looking at engines like Unity or Unreal, which have student licenses available and a lot of tutorials. Also, any game that lets you build your own levels, like Minecraft or Roblox, is a good place to start learning basics. There are also some good resources here: https://www.microsoft.com/en-us/makecode
If you want to pursue an education and eventually work on games at a big studio, game teams look for everything from computer programming to 2D/3D art to AI to Audio specialists, and each of those categories can get broken down into further specializations. Many universities now have degrees specifically around games or interactive technology that will introduce you to a variety of skills.