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manufacturing equipment

i'm needing manufacturing equipment for my board game, large scale printers, card packing machines, equipment that vacuum seals the cards, equipment to make the boxes the game will go in ect.. this is a whole new thing for me and i'm need to identify the various equipment i will need to get started and a mass scale, thanks Jacob #game-design #construction #broadcast-media #video-game-design #video-games

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Jessie’s Answer

Hi Jacob,

If you were to provide a product or business idea you're looking to put to market, we could help you build a delivery plan, so there are many unknowns in this answer, but I'll try to point you in the right direction.

Build. Industrial or commercial equipment is quite the financial investment for a single title. Large format printers (are you printing posters?) start at ~$600 for prosumer models and easily run to $3000 for commercial printing. Paper runs about $100-200 per roll for cover weight glossy. That doesn't include ink costs either. If you mean high volume printing, those are less expensive printers, but still run about $2000 a piece. That's for a single piece of equipment. From what you're describing, you'll need additional specialty equipment (more expensive) for the card packing, vacuum form, shrink wrap, etc items.

Order. Generally speaking, instead of purchasing equipment, many product developers opt for commercial printing through a commercial shop. Not only is it more cost efficient for most product lines, but the quality of the printing is significantly higher when a professional does it over a home hobbyist. There are also specialist shops that produce particular types of pieces. For example, Gambler's Den is a specialty printer that produces playing cards - either poker style, 52-card decks or custom decks. Depending on your game, they might be a vendor you reach out to.

Strategize. The best way to gauge your financial needs is to better understand your expected volume. You'll need to forecast your market demand based on similar products, situations, and companies in the marketplace and then project out how much inventory you need on hand to fulfill orders. This on-hand inventory helps inform your order volume for your printing runs, also determining your cash flow for ordering and replenishment.

Action plan. I've outlined a basic plan for you below.

My credentials. 7+ years as Head of Production for a number of top marketing agencies releasing movies, games, and campaign marketing pieces. I current work running project operations for a reverse supply chain logistics group (cell phone returns warehouse and repair) inside a large telecommunications company. I also author and produce adventure role playing games for fun.

Jessie recommends the following next steps:

Project your expected product sales and batched order volumes in order to fulfill your sales. (Google "Just In Time inventory" to learn more about this)
Source suppliers to produce your game collateral.
Price single accessories and collateral as commercial orders to understand the costs involved per item. You may want to revise your packaging ideas to account for cost, retail price, and desired product margin.
Contact suppliers to request quotes on the pieces in the expected volume.
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Robert’s Answer

The most difficult thing I do is staying physically fit for the job It is high demand that a person stays physically fit This just means you have to condition yourself I started out 17 years old training for this Job I now do in Job Corps I was 146 lbs. I quickly adjusted to the work load expected from me

Robert recommends the following next steps:

Dont expect to be a body builder general muscle tone is more than adequate
Use good judgement when having to lift heavy objects we work as a team
Your not super man or woman etc.
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