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Is a career in Video Game Design viable for living?
If I pursue a career in game design, will it help pay for bills and the like or should it just stay a hobby?
#video-game-design #games #design #game-design
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6 answers
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Bradford’s Answer
If you're interested in Game Design there are easy steps to take before committing to a degree program or a specific school that specializes in those areas of study. Game Design has a huge number of jobs you could do that are not only specific to games and would allow you to pivot your career long term if necessary.
A couple of things I would recommend to try would be to look for games that have a strong modding community and become an active participant. Determine what you like, IE - User Experience design, level design, networking, Front End vs Back end development, storyboarding, concept artist, etc
Go to the Careers section of your favorite developer and look at what jobs are being posted and what would sound interesting. Pick one of those careers and research what it would take to become skilled in that profession and if it sounds interesting to you. Below are a few links to look through.
https://careers.blizzard.com/en-us/openings
https://www.valvesoftware.com/en/
https://www.epicgames.com/site/en-US/careers
https://careers.microsoft.com/us/en/
I hope that helps!
A couple of things I would recommend to try would be to look for games that have a strong modding community and become an active participant. Determine what you like, IE - User Experience design, level design, networking, Front End vs Back end development, storyboarding, concept artist, etc
Go to the Careers section of your favorite developer and look at what jobs are being posted and what would sound interesting. Pick one of those careers and research what it would take to become skilled in that profession and if it sounds interesting to you. Below are a few links to look through.
https://careers.blizzard.com/en-us/openings
https://www.valvesoftware.com/en/
https://www.epicgames.com/site/en-US/careers
https://careers.microsoft.com/us/en/
I hope that helps!
Updated
Christy’s Answer
The simple answer is yes, of course, many people earn a living in game design.
Elisha's answer is also true. It's a tough, tough business that eats people up and spits them out. You have to really want it and be willing to endure whatever the business demands of you. That does NOT mean you have to stand for crunch time or being abused or not having a good work-life balance. There is a growing awareness of the need for QoL (Quality of Life = good work-life balance) in the industry. There are still some companies that abuse newbies who are desperate to get in, but my advice would be to avoid them and find a different way to break in. Beware of job listings where "passion for games" is used as an alternative way to say "we'll work you to death."
Now, to get more granular, your question about "game design" is vague. Game design is now a field that has splintered into many disciplines and categories. You could be a general sort of game designer or you could become a specialist. Level designers need art and architecture skills and would work mainly on AAA console games where designing the layout of levels is a significant part of the game. Systems designers need excellent math skills and are always in demand on nearly any kind of game. And so on.
Do your homework on the various types of game design and figure out which aspect of game design you want to pursue.
Get very very good at this aspect of game design. You will have a lot of stiff competition.
Create samples of work to prove what you can do. You might do this by creating mods, or by teaming up with other students/indie developers who need volunteer help.
When the time comes, look for PAID internships as one way to break in.
Elisha's answer is also true. It's a tough, tough business that eats people up and spits them out. You have to really want it and be willing to endure whatever the business demands of you. That does NOT mean you have to stand for crunch time or being abused or not having a good work-life balance. There is a growing awareness of the need for QoL (Quality of Life = good work-life balance) in the industry. There are still some companies that abuse newbies who are desperate to get in, but my advice would be to avoid them and find a different way to break in. Beware of job listings where "passion for games" is used as an alternative way to say "we'll work you to death."
Now, to get more granular, your question about "game design" is vague. Game design is now a field that has splintered into many disciplines and categories. You could be a general sort of game designer or you could become a specialist. Level designers need art and architecture skills and would work mainly on AAA console games where designing the layout of levels is a significant part of the game. Systems designers need excellent math skills and are always in demand on nearly any kind of game. And so on.
Christy recommends the following next steps:
Updated
Elishah’s Answer
Hi Abdiel
My advice is to stay with it as a hobby. My brother is an executive producer at a large video game company and his wife is more in the video game app side of things. Both worked their way up from being testers, but it took nearly twenty years. My sister in law has a gaming degree, but my brother doesn't have a degree at all. The industry has changed dramatically since he first got into it, so not having a degree is unheard of.
These days the industry is pretty brutal. If you can handle the long, stressful hours or mandatory overtime, deadlines and do-it-or-else bosses for a few years, you may be able to start making a good living. But that really depends on where you live. Huge layoffs happen more often than you might imagine, and slip-ups aren't tolerated well because there's a list of eager applicants waiting to take the job.
Most people I've met over the years or know of in one way or another live in Silicone Valley or Seattle and share a place with a lot of other people. I'm talking people in their late twenties who live with five to seven roommates in a three-bedroom apartment and barely get by.
I don't want it to seem hopeless because there are definitely success stories peppered throughout the industry of people who defied the odds and ended up in a right-place-right-time situation.
I've been a college professor for twenty years and have had literally hundreds of students who wanted to work in the gaming industry. The advice my brother has consistently given me for them is that candidates with strong writing and creative and critical thinking skills, especially under pressure, make the biggest impressions.
I hope this helps.
E.F.
My advice is to stay with it as a hobby. My brother is an executive producer at a large video game company and his wife is more in the video game app side of things. Both worked their way up from being testers, but it took nearly twenty years. My sister in law has a gaming degree, but my brother doesn't have a degree at all. The industry has changed dramatically since he first got into it, so not having a degree is unheard of.
These days the industry is pretty brutal. If you can handle the long, stressful hours or mandatory overtime, deadlines and do-it-or-else bosses for a few years, you may be able to start making a good living. But that really depends on where you live. Huge layoffs happen more often than you might imagine, and slip-ups aren't tolerated well because there's a list of eager applicants waiting to take the job.
Most people I've met over the years or know of in one way or another live in Silicone Valley or Seattle and share a place with a lot of other people. I'm talking people in their late twenties who live with five to seven roommates in a three-bedroom apartment and barely get by.
I don't want it to seem hopeless because there are definitely success stories peppered throughout the industry of people who defied the odds and ended up in a right-place-right-time situation.
I've been a college professor for twenty years and have had literally hundreds of students who wanted to work in the gaming industry. The advice my brother has consistently given me for them is that candidates with strong writing and creative and critical thinking skills, especially under pressure, make the biggest impressions.
I hope this helps.
E.F.
Ed Magnin
Ed Magnin is a 35+ year game industry veteran, specializing in mobile games
29
Answers
Dallas, Texas
Updated
Ed’s Answer
I always tell people that say they want to be a game designer that you really need to have some art, programming, or level design skills to get your foot in the door. Asking to be a game designer without any prior experience is like asking to be conductor of the symphony orchestra without ever having played an instrument. Having some marketable skills will get you in the door. Then if you have aspirations to be a designer after you've been there a while, you might be able to transition into design.
Updated
Izaiah’s Answer
To keep it a buck-fifty with you chief yes, it'll help pay the bills and give you a comfortable life. However the real question is, is this something you're willing to do for the rest of your life? Making games is fun, coding is fun, fixing bugs in code.....not fun but sometimes rewarding and humbling when all it was was a misplaced comma. If you're strictly in it for the money and don't care about your future selves feelings, sure go ahead nothing wrong with that. But if this is something you're already on the fence about what you want to do, then I'd say keep it as a hobby. Getting a degree in this field isn't a bad idea by the way, it's fairly similar to other computer science/engineering curriculum with a bit more fun classes and less hair being pulled out(by a small margin). Not too sure how the degree would transfer over to applying to jobs within the some conceptual field, but not the same specific concentration would be like though. Personally, I'm getting a bachelor's in the subject, but this isn't something I plan to do forever. I'm mainly looking to do some work with a few companies, possibly start up my own small business making games and then move on to something else. What that is, I can't tell because I don't know yet. But when it comes down to it, the skills I learn from this major and the people I meet along the way will set me up pretty good, it's just what I chose to do with that, that is my decision. From the phrasing of your question it sounds like Video Games are an interest of yours, but you're also a realistic thinker, and are considering the viable future ahead of you. My advice would be to take some time to yourself and really reflect on what makes you happy, if it's making games that's awesome go for it! I think the biggest mistake people make is choosing a career solely on pay, sure you're making good money, but are you even living? Don't stress about it too much for now, just think about what other options you may be interested in, consider the commitment you're willing to gove for each interest and then choose the one you love.
Updated
Matt’s Answer
Hi Abdiel,
You can make a good living in any industry. You just need to be good at.
I am working with ex-game designers/visual artists now. Based on what I heard from them, it is a booming industry. But also it is a relative small and competitive industry. To give you an example, Epic Games who owns Unreal Engine, they start a new group to look for Unreal application outside game industry like medical, retail, and etc. Just something to keep in mind.
Good luck.
You can make a good living in any industry. You just need to be good at.
I am working with ex-game designers/visual artists now. Based on what I heard from them, it is a booming industry. But also it is a relative small and competitive industry. To give you an example, Epic Games who owns Unreal Engine, they start a new group to look for Unreal application outside game industry like medical, retail, and etc. Just something to keep in mind.
Good luck.