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How do i become a video game designer?

i just want to know how to start and how much it pays and what i have to do

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Subject: Career question for you

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Karin’s Answer

Hi Logan,

You can study game design at these schools:
https://www.animationcareerreview.com/articles/top-50-game-design-schools-and-colleges-us-2023-rankings

https://www.collegerank.net/best-video-game-design-degree-programs/#:~:text=The%20University%20of%20Southern%20California,the%20school%20of%20Cinematic%20Arts.

There are also apps that let you create video games without much knowledge in coding etc.:
https://appradar.com/blog/mobile-game-engines-development-platforms#:~:text=Buildbox%20is%20one%20of%20the,any%20programming%20or%20scripting%20skill

And, of course, AI is already playing a big role, see e.g. ludo.ai

Good luck!

KP
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Rick’s Answer

Hi Logan,

To add onto Brian's answer (couldn't reply to his, my post is too long)...

For Game Design, the easiest thing to do is to start writing game design docs. You can find a lot of examples online of what a game design looks like. Just start with an idea and start designing the game you would like to make. How does the player move in the world, what goals do they have, are their enemies on the screen that stop you from completing the goal? Use a current favorite game as you blueprint and make it your own, think of new way to play that game.

The next best step to do is to take current game and try to modify it (also known as making a game mods). Look around and see what games have mod support and or built in level editors. Also, a lot of the game engines like Unreal, Godot, and Unity are free-to-use and have game examples that ship with the engine. But this might be a good third step once you get use to game mods/level editors.

You can find a lot of great tutorials and resources on youtube to help you with modify games and working with game engines.
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Brian’s Answer

Hey Logan, what an excellent question you've asked! Embarking on a journey as a game developer or designer can lead you down a plethora of exciting paths. The first step is to identify what you love most about game design. Are you passionate about creating 3D models, or do you find coding more intriguing? Maybe you're drawn to crafting compelling stories and lore, or perhaps working on servers and cloud infrastructure is more your style. Rest assured, the gaming industry encompasses all these areas and more.

If you're uncertain about your specific interests, I suggest diving into a book on game design or game building. Don't overlook the wealth of knowledge available online, too. Forums like Unity and Epic Games are brimming with insights from fellow enthusiasts and professionals in the field. These platforms are also a treasure trove of information about free courses, tools, and resources to kickstart your journey.

Remember, networking is a powerful tool. Connecting with others who share your interests or who are already immersed in this field can offer invaluable insights and even lead to job opportunities.

Here's to your success, Logan!
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Leonardo’s Answer

Good morning community.

Since a while I had in mind to create this thread to share more about the thoughts and opinions from everybody.

Question overall targeted to the ones directly affected by the strikes it has been a while already, many lay-offs since weeks / months and that leave exposed I guess how vulnerable and volatile the VFX industry is after years.

Some of the questions that comes to my mind is, how to be prepared for the next wave? and the most important.

Along those who lost their jobs, how many are considering to switch industry or even speciality?

And finally, for how long we could still hold in these circunstances? (overall the ones who has families in charge) I read you fellows artists
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James Constantine’s Answer

Hi Logan from San Jose, CA! This is James Constantine, reaching out from Eastern Australia. You're curious about becoming a video game coder, and I'm here to guide you. With my 51 years of coding experience, coupled with 35 years as a dietitian nutritionist, I believe I can provide valuable insights.

I suggest you start by diving into C++. Get your hands on a copy of Microsoft Visual Studio Community version. It's available for free on the Microsoft website.

Best,
James (Jim)
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