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what are the softwares that video game designers use
#design #video-game-design #game-design #video-games #animation
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2 answers
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Henry’s Answer
Hello, I’m just going to list some names of programs used in the industry. There are more but this is a start.
Games engines :-
Unity
Unreal Engine
Design :-
MS Word
Confluence
Gliffy
Google Drawing
Google Docs
Excel
Art:-
Blender
3D Studio Max
Maya
Modo
Houdini
Substance
AfterEffects
Photoshop
Illustrator
Z Brush
Production:-
Excel
Jira
Hansoft
Audio:-
Wwise
Reaper
Code:-
Xcode
Notepad++
There are loads more but I can’t think of them...
Look up some of the names on the internet.
Games engines :-
Unity
Unreal Engine
Design :-
MS Word
Confluence
Gliffy
Google Drawing
Google Docs
Excel
Art:-
Blender
3D Studio Max
Maya
Modo
Houdini
Substance
AfterEffects
Photoshop
Illustrator
Z Brush
Production:-
Excel
Jira
Hansoft
Audio:-
Wwise
Reaper
Code:-
Xcode
Notepad++
There are loads more but I can’t think of them...
Henry recommends the following next steps:
Updated
Shubham’s Answer
Ask yourself another question first… What is your target platform? - By this I mean, do you want to focus on mobile games, desktop games, cross platform games or web based games.
I would recommend C++ for both 2D or 3D, it’s a little harder to grasp at first but once you get started you’ll be on a roll and your body of works will make you someone that will be ready to hire, there are other languages you can learn but it all depends on the answer to the above question.
C++ is probably one of the wider used and most useful languages both inside and outside of game development.
Javascript is useful for making web based, mobile compatible and generally cross platform developments and is not too hard to learn, you’ll be able to release on virtually anything but depending on whether or not you want to target 2D or 3D developments you might notice a significant step in difficulty or issues with devices not supporting things unless you use a well supported 3D framework or html5 engine.
If you want the above with Javascript, look into the Phaser framework, it’s the most useful framework for developing html5 games with JS that I have come across yet, and it’s completely free. If that is the type of development you want to be doing then you’ll absoloutely love the Phaser framework.
C# is a popular choice almost solely because of Unity, there are very few engines that utilise C# for game programming but Unity also supports another language too.
There is another language that is pretty easy to get into, well supported and capable of 2D and 3D developments with a handful of frameworks and engines to choose from… Python.
Alternatively there is Lua with the LÓVE 2D framework.
LUA and Python have to be the easier languages to grasp, but if you want to develop a career not just dabble with game development, then I’d suggest looking into C++ as you’re more likely to get a job after you learn your stuff with C++ than the others, but it all depends on your longer term career goals as well as your personal goals!
Have a little read over the websites for things I’ve mentioned here and SFML which is a C++ framework with a handful of useful learning materials and books, or Unreal Engine 4, which also has an amazing set of resources and a budding community, capable of real 2d and 3d developments.
I hope that helps… Good luck!
I would recommend C++ for both 2D or 3D, it’s a little harder to grasp at first but once you get started you’ll be on a roll and your body of works will make you someone that will be ready to hire, there are other languages you can learn but it all depends on the answer to the above question.
C++ is probably one of the wider used and most useful languages both inside and outside of game development.
Javascript is useful for making web based, mobile compatible and generally cross platform developments and is not too hard to learn, you’ll be able to release on virtually anything but depending on whether or not you want to target 2D or 3D developments you might notice a significant step in difficulty or issues with devices not supporting things unless you use a well supported 3D framework or html5 engine.
If you want the above with Javascript, look into the Phaser framework, it’s the most useful framework for developing html5 games with JS that I have come across yet, and it’s completely free. If that is the type of development you want to be doing then you’ll absoloutely love the Phaser framework.
C# is a popular choice almost solely because of Unity, there are very few engines that utilise C# for game programming but Unity also supports another language too.
There is another language that is pretty easy to get into, well supported and capable of 2D and 3D developments with a handful of frameworks and engines to choose from… Python.
Alternatively there is Lua with the LÓVE 2D framework.
LUA and Python have to be the easier languages to grasp, but if you want to develop a career not just dabble with game development, then I’d suggest looking into C++ as you’re more likely to get a job after you learn your stuff with C++ than the others, but it all depends on your longer term career goals as well as your personal goals!
Have a little read over the websites for things I’ve mentioned here and SFML which is a C++ framework with a handful of useful learning materials and books, or Unreal Engine 4, which also has an amazing set of resources and a budding community, capable of real 2d and 3d developments.
I hope that helps… Good luck!