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Where Yo Swag @?
If You're a fashion designer how long did it take you to really start making wearable pieces.? And when did you get your first purchase.? If you're a video or photography what was your longest project and how long did it take you? & when did you start making money for your visuals?
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Gurpreet’s Answer, CareerVillage.org Team
Hi! I am not a fashion expert but I noticed you haven't gotten an answer so I will tell you what I know based on my friend who loves fashion and my research. My friend is a self taught seamstress/designer so it took her a few years to get to where she is today. I'm sure if you attend a program focused on design, you would get there much faster. It took her a while to understand and make silhouettes. It now takes her somewhere between 8-16 hours per clothing depending on who she is making it for. Again, this is her hobby so someone who works in this industry might take more or less time.
Although I can't tell you the average time it takes designers to sell pieces, I can say it's easier now than it ever has been. There are so many online stores (Etsy, Depop, etc) dedicated to supporting small businesses where you would be able to sell your clothes. Through social media platforms, you can reach an audience fairly quickly.
If you're more interested in design from the perspective of brands, I'd suggest reading Hannah's answer (https://www.careervillage.org/questions/372157/how-often-do-fashion-designers-make-their-designs) on a similar question. She walks you through what larger brands, like those at NY Fashion Week, do.
Although I can't tell you the average time it takes designers to sell pieces, I can say it's easier now than it ever has been. There are so many online stores (Etsy, Depop, etc) dedicated to supporting small businesses where you would be able to sell your clothes. Through social media platforms, you can reach an audience fairly quickly.
If you're more interested in design from the perspective of brands, I'd suggest reading Hannah's answer (https://www.careervillage.org/questions/372157/how-often-do-fashion-designers-make-their-designs) on a similar question. She walks you through what larger brands, like those at NY Fashion Week, do.
Updated
Haolong’s Answer
I am doing video project, major in Journalism. I did the Tap water project before. This project took our team about three weeks to finish it. We have to contact all kinds of people and governmental department before we interviewing and shooting. This is hard part. Someone were not willing to filming and interviewing. So we have to find more and more people and department. The shooing we have to carry all kinds of equipments, like lights, tripod, camera, drone and mic.
The editing also a hard part for our project. We have to edit the interview part choose what part we use or not. So, we have to watch agin and agin. Then, it is a background music, adjust color, add title, add words and add graphic.
Hope my experience can help you. Good Luck!
The editing also a hard part for our project. We have to edit the interview part choose what part we use or not. So, we have to watch agin and agin. Then, it is a background music, adjust color, add title, add words and add graphic.
Hope my experience can help you. Good Luck!
Updated
Iyanna’s Answer
Hi!! I started a clothing line over a year ago but I planned for several years before dropping a wearable piece. As soon as I dropped my first clothing item I received tons of support and sold out my first 3 drops. I take pride in what I design and usually take a lot of time in-between releasing new items to ensure the quality and design reflects the best version of my brand.
James Constantine Frangos
Consultant Dietitian & Software Developer since 1972 => Nutrition Education => Health & Longevity => Self-Actualization.
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James Constantine’s Answer
Dear Tahgie,
Fashion Designer:
As a fashion designer, the time it takes to start creating wearable pieces can vary greatly depending on factors such as your level of experience, design skills, resources, and creative vision. Some designers may start producing wearable pieces relatively quickly, while others may take more time to refine their skills and develop a cohesive collection.
The process of creating wearable pieces typically involves several stages, including conceptualizing designs, sourcing materials, pattern-making, sewing or construction, fittings, and final adjustments. Designers often go through multiple iterations before finalizing a collection that is ready for sale.
Getting the first purchase as a fashion designer can be a significant milestone that validates your work and marks the beginning of your career in the industry. The timing of this first purchase can vary widely among designers and depends on factors such as networking, marketing efforts, brand visibility, and the appeal of your designs to potential buyers.
Some designers may secure their first purchase shortly after launching their brand or presenting their collection to buyers at trade shows or other industry events. Others may take longer to establish relationships with retailers or build a customer base through online sales platforms or direct-to-consumer channels.
Video/Photography:
For video or photography professionals, the duration of projects can vary significantly based on factors such as the scope of the project, client requirements, production complexity, editing needs, and post-production processes. The longest project for a video or photography professional could range from a few days to several months or even years for large-scale productions.
The timeline for when you start making money for your visuals also depends on various factors such as your skill level, portfolio quality, marketing efforts, client base, and industry connections. Some professionals may start earning income from their visual work shortly after entering the field by securing freelance gigs or selling prints online. Others may take more time to establish themselves in the industry and build a sustainable income stream from their creative endeavors.
Overall, success in art, design, video production, photography, or any creative field requires dedication, perseverance, continuous learning, honing your craft, networking with industry professionals, and adapting to market trends to achieve recognition and financial stability.
Top 3 Authoritative Sources Used:
Vogue: A reputable fashion publication known for its coverage of fashion trends, designer profiles, industry news, and insights into the world of fashion design.
The Business of Fashion (BoF): An authoritative source for global fashion industry news and analysis covering various aspects of the business side of fashion design.
American Society of Media Photographers (ASMP): A professional organization dedicated to promoting photographers’ rights and providing resources for photographers to succeed in their careers.
GOD BLESS YOU!
JC.
Fashion Designer:
As a fashion designer, the time it takes to start creating wearable pieces can vary greatly depending on factors such as your level of experience, design skills, resources, and creative vision. Some designers may start producing wearable pieces relatively quickly, while others may take more time to refine their skills and develop a cohesive collection.
The process of creating wearable pieces typically involves several stages, including conceptualizing designs, sourcing materials, pattern-making, sewing or construction, fittings, and final adjustments. Designers often go through multiple iterations before finalizing a collection that is ready for sale.
Getting the first purchase as a fashion designer can be a significant milestone that validates your work and marks the beginning of your career in the industry. The timing of this first purchase can vary widely among designers and depends on factors such as networking, marketing efforts, brand visibility, and the appeal of your designs to potential buyers.
Some designers may secure their first purchase shortly after launching their brand or presenting their collection to buyers at trade shows or other industry events. Others may take longer to establish relationships with retailers or build a customer base through online sales platforms or direct-to-consumer channels.
Video/Photography:
For video or photography professionals, the duration of projects can vary significantly based on factors such as the scope of the project, client requirements, production complexity, editing needs, and post-production processes. The longest project for a video or photography professional could range from a few days to several months or even years for large-scale productions.
The timeline for when you start making money for your visuals also depends on various factors such as your skill level, portfolio quality, marketing efforts, client base, and industry connections. Some professionals may start earning income from their visual work shortly after entering the field by securing freelance gigs or selling prints online. Others may take more time to establish themselves in the industry and build a sustainable income stream from their creative endeavors.
Overall, success in art, design, video production, photography, or any creative field requires dedication, perseverance, continuous learning, honing your craft, networking with industry professionals, and adapting to market trends to achieve recognition and financial stability.
Top 3 Authoritative Sources Used:
Vogue: A reputable fashion publication known for its coverage of fashion trends, designer profiles, industry news, and insights into the world of fashion design.
The Business of Fashion (BoF): An authoritative source for global fashion industry news and analysis covering various aspects of the business side of fashion design.
American Society of Media Photographers (ASMP): A professional organization dedicated to promoting photographers’ rights and providing resources for photographers to succeed in their careers.
GOD BLESS YOU!
JC.
Updated
Sophie’s Answer
I took on fashion as a passion project! I built my own business and began designing and sewing swimsuits then used my video/photography skills to market and share my business! I used this project to leverage my business skills as well as use it as experience... It is something I often lean on in job interviews and on my resume. I never thought my passion would bring me to jobs but it often becomes a big conversation topic, brought me money on the side and allows me to be creative every day!
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