
mel
mel’s Career Goals
i want to become a programmer of some sort. it can be in games (indie to AAA), in more boring things, wherever.
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i wanna know: what is the devolopment of AAA games like?
so i know what indie game dev is like (i know indie games when i see them, my game looks like one): there's a lot of incredibly stupid mistakes, and my head hates me because i slap it a lot (don't worry, i'm used to it), but what about AAA games? what's that like?

does architecture ever involve programming?
and not just tools to speed up the proccess (so a software like blender does not count, unless you add some code to procedurally generate stuff) but auctually proceduraly generate it.